QUAKE
see also Quake Masquerading
Links
> For configuring quake3:
> http://www.frankenlinux.com/gaming/q3.html
>
> For gaming hardware:
> http://www.frankenlinux.com/gaming/hwsetup.html
From: Larry Hignight <lhignight@earthlink.net>
While the FrankenLinux directions are good, they're not really
about installing Quake3. Your best bet for installing Quake3 on
a Linux system is to go to www.lokigames.com. Also, if your
installing multiple
games on your system, you'll definatly want to go with a
seperate partition for /usr/local. Writing SxS for Quake 3 is
pretty hard because of hardware and driver differences,
however, the following should get someone pointed in the right
direction.
1.) Make sure you have your 3d drivers installed correctly
-- see the section under support/GLdrivers for more info
-- typically, this means upgrading Glide and Mesa for 3dfx
cards
-- installing utah-GLX for Matrox cards
-- installing XFree4.01 (fun!) and two drivers from Nvidia for
Nvidia cards
2.) Now follow the directons in the Quake 3 faq.
-- goto support/faqs/Quake3Arena
3.Windows) if you have the linux version of the cd skip down
one.
-- download the latest point release
-- mount the cdrom
-- install the point release in /usr/local/games/quake3
-- be sure to manually copy one of the pak files ....
'cp /mnt/cdrom/baseq3/*pak0
/usr/local/games/quake3/baseq3'
-- make a link from /usr/local/bin to the game
3.Linux) follow the directions on the faq ... very easy
install :)
4. Experiment with different settings, wm's, etc. I've found
the most
stable setting on my system is to set inittab to 3, reboot,
startx, and
play it from within twm. YMWillV :)
From: Jim Conner <jconner83@home.com>
I have the SBLive! XGamer. I use OSS from 4Front
Technologies(www.opensound.com). It works fine and setup
flawlessly(except KDE event sounds, that are annoying anyway).
Col eD 2.4 comes with the emu10k1 module already with the
kernel and it will auto-detect on install and set it up for
you. You will only need the web page on linuxnewbie if you want
to upgrade the module or a version older than Col 2.4.
I've heard mixed reviews of the modules made by Creative Labs,
ALSA, and OSS. I can't wait till the modules are mature enough
that they rival the sound I can get from the card in
Windoze98.
This could be a good link to put in somewhere on the SxS, I'll
let the maintainers figure out where.
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